Road Viaducts

Technical specifications for the Road Viaducts are located here. This page shows values, attributes and level of compatibility with other components of the NAM that are useful for end users and developers alike.

Per capire come utilizzare questi componenti, consultare la Road Viaducts feature guide

Network and FLEX Piece Capabilities

Key

YesThis particular feature can be constructed, with minimal (if any) limitations.
Partial SupportThis particular feature can be constructed, but not in all instances. Details will be given as to what is/is not possible. Partial support may be for intentional design reasons (such as realism or general unfeasibility), or simply because the feature has not been fully developed.
Limited SupportThis particular feature can be constructed, but only in extremely limited circumstances. Instances that are possible may be listed, insofar as it is possible. Use at your own risk.
No SupportThis particular feature cannot be constructed. This restriction could be for intentional design reasons (such as realism, general unfeasibility, or game limitations), or simply because it has not yet been developed.

Additional Notes

OxO: OxO stands for “orthogonal x orthogonal”, and refers to a situation where both networks are orthogonal (in a straight line) along the game’s grid, intersecting perpendicularly (at 90° angles at all corners).

OxD: OxD stands for “orthogonal x diagonal”, and refers to a situation where the given network is orthogonal (in a straight line) along the game’s grid, and the cross network is diagonal (running at a 45° angle).

DxO: DxO stands for “diagonal x orthogonal”, and refers to a situation where the base network is diagonal (running at a 45° angle), and the cross network is orthogonal (in a straight line) along the game’s grid.

DxD: DxD stands for “diagonal x diagonal”, and refers to a situation where both networks are diagonal (running at a 45° angle) along the game’s grid, intersecting perpendicularly (at 90° angles at all corners).

Available Height Levels

NETWORKL1L2
Road DraggableYesYes
One-Way Road DraggableYesYes
Avenue DraggableYesYes
Road Legacy Puzzle PieceYesYes
One-Way Road Legacy Puzzle PieceNoYes
Avenue Legacy Puzzle PieceYesYes

Curve and Diagonal Functionality

NETWORKBase Curves and DiagonalsWide Radius/Multi-Radius Curves
Road DraggableYesNo
One-Way Road DraggableYesNo
Avenue DraggableYesNo
Road Legacy Puzzle PieceYesNo
One-Way Road Legacy Puzzle PieceYesNo
Avenue Legacy Puzzle PieceYesNo

Intersection Support

Road Draggable Viaducts

STREET-BASED NETWORKS

Orthogonal x Orthogonal (OxO) Intersections

NETWORKL1 x L0L1 x L1L1 x L2L1 x L3L1 x L4L2 x L0L2 x L1L2 x L2L2 x L3L2 x L4
StreetYesYes
Street (SAM)NoNo
PedmallsNoNo

Orthogonal x Diagonal (OxD) Intersections

NETWORKL1 x L0L1 x L1L1 x L2L1 x L3L1 x L4L2 x L0L2 x L1L2 x L2L2 x L3L2 x L4
StreetYesYes
Street (SAM)NoNo
PedmallsNoNo

Diagonal x Orthogonal (DxO) Intersections

NETWORKL1 x L0L1 x L1L1 x L2L1 x L3L1 x L4L2 x L0L2 x L1L2 x L2L2 x L3L2 x L4
StreetYesYes
Street (SAM)NoNo
PedmallsNoNo

Diagonal x Diagonal (DxD) Intersections

NETWORKL1 x L0L1 x L1L1 x L2L1 x L3L1 x L4L2 x L0L2 x L1L2 x L2L2 x L3L2 x L4
StreetYesYes
Street (SAM)NoNo
PedmallsNoNo

ROAD-BASED NETWORKS

Orthogonal x Orthogonal (OxO) Intersections

NETWORKL1 x L0L1 x L1L1 x L2L1 x L3L1 x L4L2 x L0L2 x L1L2 x L2L2 x L3L2 x L4
RoadYesNoNoYesNoNo
One-Way RoadYesNoNoYesNoNo
AvenueYesNoNoYesNoNo
AVE-2YesNoNoYesNoNo
TLA-3YesNoNoYesNoNo
ARD-3YesNoNoYesNoNo
NRD-4YesNoNoYesNoNo
RD-4YesNoNoYesNoNo
TLA-5NoNoNoNoNoNo
RD-6NoNoNoNoNoNo
AVE-6NoNoNoNoNoNo
TLA-7NoNoNoNoNoNo
OWR-1NoNoNoNoNoNo
OWR-2NoNoNoNoNoNo
OWR-3NoNoNoNoNoNo
OWR-4NoNoNoNoNoNo
OWR-5NoNoNoNoNoNo
CanalsNoNo

Orthogonal x Diagonal (OxD) Intersections

Diagonal x Orthogonal (DxO) Intersections

Diagonal x Diagonal (DxD) Intersections

HIGHWAY-BASED NETWORKS

NETWORKL1 x L0L1 x L1L1 x L2L1 x L3L1 x L4L2 x L0L2 x L1L2 x L2L2 x L3L2 x L4
Maxis Highway/MHOYesNoYesNo
MISNoNoNoNoNoNoNoNoNoNo
RHW-2NoNoNoNoNoNoNoNoNoNo
RHW-3NoNoNoNoNoNoNoNoNoNo
RHW-4NoNoNoNoNoNoNoNoNoNo
RHW-6SNoNoNoNoNoNoNoNoNoNo
RHW-6CNoNoNoNoNoNoNoNoNoNo
RHW-8SNoNoNoNoNoNoNoNoNoNo
RHW-8CNoNoNoNoNoNoNoNoNoNo
RHW-10SNoNoNoNoNoNoNoNoNoNo
RHW-12SNoNoNoNoNoNoNoNoNoNo

Orthogonal x Diagonal (OxD) Intersections

Diagonal x Orthogonal (DxO) Intersections

Diagonal x Diagonal (DxD) Intersections

RAIL-BASED NETWORKS

NETWORKL1 x L0L1 x L1L1 x L2L1 x L3L1 x L4L2 x L0L2 x L1L2 x L2L2 x L3L2 x L4
Rail (DTR)NoNoNoNoNoNo
Rail (STR)NoNoNoNoNoNo
El-RailNoNo
GLR (Urban)NoNoNoNo
GLR (Rural)NoNoNo
MonorailNoNo

Orthogonal x Diagonal (OxD) Intersections

Diagonal x Orthogonal (DxO) Intersections

Diagonal x Diagonal (DxD) Intersections

DUAL NETWORKS

NETWORKL1 x L0L1 x L1L1 x L2L1 x L3L1 x L4L2 x L0L2 x L1L2 x L2L2 x L3L2 x L4
El-Rail-over-RoadNoNo
El-Rail-over-AveNoNo
El-Rail-over-RD4NoNo
Tram-in-RoadNoNo
Tram-in-AveNoNo
Hybrid RailwayNoNoNoNoNoNo

Orthogonal x Diagonal (OxD) Intersections

Due to the complexities of supporting dual networks, no support is provided for OxD intersections.

Diagonal x Orthogonal (DxO) Intersections

Due to the complexities of supporting dual networks, no support is provided for DxO intersections.

Diagonal x Diagonal (DxD) Intersections

Due to the complexities of supporting dual networks, no support is provided for DxD intersections.

One-Way Road Draggable Viaducts

Avenue Draggable Viaducts

Puzzle Piece Viaducts DEPRECATO

The Puzzle Piece Viaducts are only kept for legacy purposes. No further development will occur on these.

Road Puzzle Piece Viaducts

One-Way Road Puzzle Piece Viaducts

Not supported - L1 OWR puzzle pieces do not exist and will not be developed.

Avenue Puzzle Piece Viaducts

Bridges

At time of development, only basic Viaduct Bridges are available for L1 and L2 networks.

NetworkL1L2
Road DraggableYesYes
One-Way Road DraggableYesYes
Avenue DraggableYesYes